... how bout Rampage? I don't think I can ever get enough of smashing buildings and eating people. They could always try a 3d version, like GTA3, except you would be a huge monster.....
The simple point is that back in the 80's, one guy with a dime bag could produce a game and Atari would test it and distribute it. If it hit, it fucking hit. Nowadays, with so much required in graphics, it takes a team of 100 to develop a game. Companies have too much invested than to take a risk.......
Pitch #1:
Get this... there is a big fucking centipede trying to reach the bottom. If you shoot him in the middle, then there are two smaller centipedes that you have to kill. And if that isn't enough, there is a spider bouncing up and down just to give you nervous fits. Can I have $5 million dollars and we will have a game for you in 5 months.
Pitch #2
You know all of those racing games? We are going to make another one with better graphics and physics, but instead of featuring Porches, we are going to feature Ferraris. $500,000 please. We can get half of what we need from the previous version and you can ship it in 3 months.
The joy of the 80's games is because they welcomed originality.
Fuck Regan, Karate Champ was the best fighting game ever. (That might actually be a Carter game....)