11-04-2002, 07:08 PM
Ok.. I don't think it's been actually explained yet.. so I'll throw it out there for anybody who's just getting started or hasn't read about it yet...
From the start of the game there are various real estate properties you can purchase. At first the only ones available are additional safehouses (savepoints) some with garages for storing vehicles.
After a specific mission about midway through the main story missions, (named "shakedown") the other properties become available for purchase. These are properties like the Cab company, Film Studio, Strip Club, etc, etc..
Some of these properties MUST be purchased in order to complete the main storyline of the game.
With the exception of the strip club, buying any of these properties opens up new missions or mini-games.
Completing the missions associated with the property makes it so that the property will generate a profit for you.
For example, buying Kaufman Cabs opens up a series of missions where you have to take out the competing cab company. First they steal your fare (so you have to steal it back) then you have to go destroy 3 of their cabs, then they set a trap for you demolition-derby style. After going through these 3 missions you pretty much eliminate the competition and a small money icon will appear in the Kaufman Cabs garage. Over the course of time (a single game-day) it will fill up to $5000, which you can collect at any time. Once it reaches 5k it stops filling until you clear it out.
The various properties produce differing amounts over the course of the day.
Oh.. since it isn't outright obvious, in order to get the strip club to produce any cash, you have to spend some time with the dancer in the backroom.. I believe long enough so that you've spent $600 on her. Doing this causes the Strip Club to generate up to $4000 a day for you.. and opens up the REAL backroom..
From the start of the game there are various real estate properties you can purchase. At first the only ones available are additional safehouses (savepoints) some with garages for storing vehicles.
After a specific mission about midway through the main story missions, (named "shakedown") the other properties become available for purchase. These are properties like the Cab company, Film Studio, Strip Club, etc, etc..
Some of these properties MUST be purchased in order to complete the main storyline of the game.
With the exception of the strip club, buying any of these properties opens up new missions or mini-games.
Completing the missions associated with the property makes it so that the property will generate a profit for you.
For example, buying Kaufman Cabs opens up a series of missions where you have to take out the competing cab company. First they steal your fare (so you have to steal it back) then you have to go destroy 3 of their cabs, then they set a trap for you demolition-derby style. After going through these 3 missions you pretty much eliminate the competition and a small money icon will appear in the Kaufman Cabs garage. Over the course of time (a single game-day) it will fill up to $5000, which you can collect at any time. Once it reaches 5k it stops filling until you clear it out.
The various properties produce differing amounts over the course of the day.
Oh.. since it isn't outright obvious, in order to get the strip club to produce any cash, you have to spend some time with the dancer in the backroom.. I believe long enough so that you've spent $600 on her. Doing this causes the Strip Club to generate up to $4000 a day for you.. and opens up the REAL backroom..
You're workin' with a professional here. You bunch of losers!! NICE FUCKING MODEL!!!